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    Posted on September 3rd, 2009 Dan Hughes No comments

    Today’s release of episode 19 of the Save or Die Radio podcast brought back my trials dealing with gods and deities while playing Dungeons and Dragons.  Everyone has their ideas on how gods should work, and after many years of DMing, I came up with my own structure.  I lay that here for you.

    But first, some back-story.

          When I started DMing, I was much more comfortable leaving the gods out of it, so to speak.  They were entities that were prayed to, that were worshipped, but we never really saw any action from (with the exception of the divine spellcasters, of course).  I had trouble understanding the true role that deities played.  It always made little sense to me how we could have all these gods that never seemed to interact with their followers, and for what reasons exactly did they grant their power to their clerics?  Why don’t we see epic clashes of good versus evil on a cataclysmic scale on a daily basis?  I had left them that way for a very long time, until one day a friend of mine was discussing with me an encounter he had participated in where a player challenged a deity to battle.

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